There are also new elements to the gameplay such as Dan’s disembodied head which you can take around the level via spooky hands to carry it. It can be a fine line to walk but the series seems to do this with ease. You still have your assortment of blunt weapons to swing around mindlessly at your foes and there is still a great number of well-designed puzzles and segments that will cause you to scratch your head but won’t have you reaching to pull your hair out in frustration. It stays true to the original game, leaving all the parts in that players loved about the original but also opting to include new features that seem like they were perhaps unfinished assets that would have slid perfectly into the first outing if the developers had more time. This game doesn’t pull any sly tricks on returning players to the series.