Sims 4 fat physics mod

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0.2 - Added a fitness version of the mod.So as long as other mods aren’t also overriding these, things should work fine. The various fat_change_reaction and fit_change_reaction interactions.The Fat and Fit CommodityBasedObjectState (and the values contained within).This mod also disables the animation that plays when a Sim’s weight/fitness changes, as this tends to interrupt whatever action they’re currently doing. This makes it so whenever a Sim gains or loses 5 points of weight or fitness, their character model should update, keeping the changes subtle instead of being super jarring. This mod adds 40 of these for both weight and fitness, evenly distributed between -100 and 100. As it turns out, the game has a set of stat ‘breakpoints’ defined that force an update. One of my biggest pet peeves in The Sims 4 is that they went to the trouble of implementing a really in-depth model for how Sims gain/lose weight… only to then make it so the character models only update every once in a blue moonĪfter seeing a Sim suddenly jump from skinny to fat one too many times, I finally decided to dig into the game’s XML to try to figure out how the synchronization works.

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